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book_of_panarch
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TCMT
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I guess we can start with principles.
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Principle It is better to have many systems than it is to have just one. One system is weak. It does not afford for the all. It forces itself on the individual. A diversity of systems creates balance for the whole. Individuals have many to choose from. There is a variety of self expression.
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Principle No system has the right to force itself on an individual. A system is for the service of the person or the people. The system must appeal to the desires of those people it wants to attract. It's principle is persuasion, not force, not violence, not tyranny. Systems live and die based on the collective will, and is subject to the concept of emergence. If a system will live it must prove its value to the collective or the individuals that are a part of it.
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Principle Difference is useful. A person may not be useful in a conventional sense, but they exist. Perhaps the parameters of their usefulness have not been developed yet. Perhaps their usefulness is better served elsewhere, in some complementary system. We cannot judge what is not known. Even a perceived negative helps to illuminate something about the whole. There are no parameters to judge something unnecessary which enters the universe. They must be allowed to find a place for themselves. They must be given that opportunity.
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Principle Group systems can choose to collaborate with other systems without changing their personal beliefs. They can also opt out of collaboration and fend for themselves. This is their right. All work even if not collaborative is beneficial to the supersystem. All systems are useful because they explore a path that may prove beneficial. The how of this usefulness will be seen in the future.
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Principle The universe provides for infinite variation within limits. These variations work at differing degrees of successfulness and effectiveness. However, these parameters of effectiveness are set by perspective and intention. The individuals involved must make the final judgment based on their perspective and intention. Still, these variations are important because they provide learning experiences through willful experimentation. If a route is taken and something is learned along the way, then it can be applied to other routes and other experiments. This is extremely useful to the supersystem as it seeks to grow and develop and change.
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Principle Force or violence are a relative evil. They obscure the will of the other. However, there may be ways that this is useful as well. They illuminate ways in which the supersystem is failing. There is always work to do, avenues to explore to eliminate the need for force or violence.
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Principle Any principle can contradict any other principle, just like any system can be the antithesis of any other system. Contradiction is based on perspective. Opposites provide balance. Sometimes a principle can be broken and provide a beneficial result. It is difficult to judge this is binaries of right and wrong. The supersystem is complex and can lead down many paradoxical roads.
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Principle All systems are flawed in the sense that they provide certain benefits while not providing others. The supersystem is flawed because it will never fully meet all wants and desires. But the path is worthy. The journey is desirable. The rewards are numerous. Should we not exist because we do not get all that we want? Yet, we exist. We should try to find our joy through our many paths.
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Principle Better is a weak word. It does not provide for the many ways different systems compliment and bolster one another. It does explain the complexity of skill present in each individual. No person is one thing, just as no system is one thing. They can not be judged as better or worse based on simplistic parameters. The supersystem works by parallel abilities helping one another. Some systems must be big in order to do the job. Some must be small. Some must produce a lot. Some must produce little. Some must offer assistance. Some must stand alone. It is important that all systems exist. It is important that all people are seen as worthwhile. There is infinite potential in each soul towards the benefit of the whole.
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Principle The universe encourages survival of the fittest. One animal survives off of the suffering of another. One being feeds off of the life force of another for the benefit of one and the suffering of the other. However, the universe also encourages cooperation. It does not get mad when two beings choose to pool resources. It does not rebel when many beings team up. With balance or without it the universe continues. But balance is useful. It creates a longer prosperity. If we can encourage survival of the all it is not against the universe. Its very existence as an idea proves this. Its very existence as an alternative suggests it as a possibility. The universe allows for infinite variation within limits. It is useful to use that towards our benefit rather than our harm.
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Principle The supersystem can be comprised of many isms. There is no need for war. Competition may be necessary. Conflict may be unavoidable. But war, in its excess, is not useful. It depletes. Where conflict arises, creativity and ingenuity is much more useful. It restores. It enhances. When possible consider these as a means of providing more room within the supersystem.
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Major Principle A problem being discovered within the system is useful. It means that we can now consider ways to address that problem. It is the problems that we do not see, for whatever reason, that may prove to be not beneficial. Known problems point to weaknesses that we can then move towards correcting. It is good to discover a problem. Ingenuity must be applied towards correction.
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Points of Conflict It is likely that there will be many points of conflict within a supersystem. Perhaps it is to be expected. Perhaps it may even be beneficial
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Conflict Systems will sometimes work parallel to each other, but at times a system may have to compete with another system. Resources may be limited. People may disagree on the best use of a resource in a region. Competition may result in the deterioration of one system or another.
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Conflict A system might become too powerful; its influence might be a hindrance for other smaller systems.
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Conflict A system might willfully engage in behaviors that are harmful to other systems or conduct themselves in a way that threatens or frightens their neighbors.
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Conflict Since there is no central master controlling anything, the supersystem might somehow move in an undesirable direction, due to collective negligence or ignorance. Once that occurs, it may be difficult to move in a better direction.
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Conflict Cracks in the supersystem—areas where there is no support system where bad things may occur—could endure for a long period of time without anyone noticing. People could be hurt, killed, mistreated without anyone to come to their aid.
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Conflict Mob mentality could be a dangerous norm. Smaller systems may be subject to bullying or worse.
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Demystifying Panarch Panarch is a thought experiment that applies the concept of panarchy. Panarchy is a social technology that incorporates the needs and wants of diverse peoples while attempting to minimize conflict and oppression. Social systems/governments are technologies. They are made to serve the needs of groups of people. Systems must undergo change in order to handle the changing needs of civilization as well as more adequately appeal to the desires and needs of the people within the system. Panarch is a fictional world where people are free to choose their own government as well as any other systems and groups they would want to be a part of. It operates under the assumption that systems can coexist and force is unnecessary. If a person, chooses, let's say, to be a part of a capitalist-democratic government, then he can join a "state" that operates under that model. In Panarch, many states following many different models can co-exist in an area. Collaboration between states are voluntary , not enforced. If, let's say, a person does become a part of a capitalist-democratic state (of a particular kind), then that state may be partnered or in collaboration with other states of its kind. Or/and, that state could collaborate to other states of a different kind (such as a socia-capita-democratic state). The kinds of states are dependent on the collective, group, or individual wills of the people. There can be an infinite amount of variations. Many states will ask for something in order to join them. Those agreements are made between the individual and the state. Joining a state is voluntary and the one choosing is likely to choose based on what he/she would want out of governance. For example, a person joining a socia-capita-democratic state would like want his/her state to provide them with jobs, healthcare, education, etc., as well as allow for a means for all within the state to contribute economically towards the betterment of the whole state. This person would likely agree to paying a certain amount of fees/taxes in order to benefit from the additional resources that would be given to them Another example: if a person wants little governance where they can get goods and services based on a non-currency model (such as a gift economy or a resource-based economy) then they can join a state that provides that. States can range from heavy governance, to group governance, to no governance at all, depending on the will/desires of the participants. Not all formations have to be based on governance however. Many systems can be formed to complement other systems or run parallel to existing systems. Systems can be created to deal with specific challenges within the larger Panarch world or created to provide for the needs of the participants. There is no limit to the amount of groups, systems, or even states an individual can join, as long as everyone involved agrees to the arrangement. This is the bare bones of the concept. Of course, in practice, it becomes much more complicated. Many challenges arise as well when implementing a complex multifaceted system like this. The work is in three questions: What would a world like this look like specifically? What conflicts would arise in such a world? What are potential solutions for these conflicts?
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what's it to you?
who
go
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blather
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