fable
Kristopher Today. . . was the release date of one of the most anticipated X-Box RPG's ever.

Fable.

Three years in the making. Huge storyline. Massive amounts of things to do and kill and get.

I bought it today. The game and a strategy guide. Sixty-six dollars, sixty-four cents.

Then, I take it home, put it in my X-Box. . .

And starts skipping.

My drive is worn out. I can't play it.

Goddamn Motherfucker.
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